User contributions for Panda
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29 July 2023
- 15:3415:34, 29 July 2023 diff hist +1,506 Spells Tutorial →Visuals Tag: Visual edit
- 15:2315:23, 29 July 2023 diff hist +1,017 Spells Tutorial No edit summary Tag: Visual edit: Switched
- 15:0915:09, 29 July 2023 diff hist +2,178 N Spells Tutorial Created page with "Find the spells listing on your mod page and click New Spell. Fields explained: {| class="wikitable" |+ !Field !Explanation |- |Name |Name your spell. Do not make it too long so it will fit in the spell icon. |- |Mana |Mana cost. This can be set to negative as a lazy way to make a spell restore mana. |- |CD |Spell cooldown. Global cooldown set in class will be used if this is lower than that. |- |Range |Spell range. Do not use more than 10. You can click melee and spell..." Tag: Visual edit: Switched
- 14:5414:54, 29 July 2023 diff hist −1 Class Tutorial No edit summary Tag: Visual edit
- 14:5414:54, 29 July 2023 diff hist +100 Class Tutorial No edit summary Tag: Visual edit
- 14:5014:50, 29 July 2023 diff hist +26 N Category:Tutorials Created page with "A collection of tutorials." current Tag: Visual edit
- 14:5014:50, 29 July 2023 diff hist +23 Class Tutorial No edit summary Tag: Visual edit
- 14:5014:50, 29 July 2023 diff hist +23 Effect Tutorial No edit summary current Tag: Visual edit
- 14:5014:50, 29 July 2023 diff hist +23 Passive Tutorial No edit summary current Tag: Visual edit
- 14:4914:49, 29 July 2023 diff hist +23 Creating a Mod No edit summary current Tag: Visual edit
- 14:4814:48, 29 July 2023 diff hist +20 Passive Tutorial No edit summary Tag: Visual edit
- 14:3914:39, 29 July 2023 diff hist +1,547 Passive Tutorial →Procs Tag: Visual edit: Switched
- 14:2814:28, 29 July 2023 diff hist +1,182 N Passive Tutorial Created page with "The passives system is different from the Effects because of legacy memory reasons. Passives may only be applied to players and cannot affect NPCs. Technically passives are converted to Effects in the HUD but they use a different syntax and set of effect IDs for legacy reasons. See got Passives.lsl for a list of passive effect IDs (FXCUpd$*). Passives can be set by using the Passives$set method. Passives are stored in a 2-stride array of [(int)effectID, (var)effectData..." Tag: Visual edit: Switched
28 July 2023
- 17:2517:25, 28 July 2023 diff hist +212 Effect Tutorial →TARG_* target constants
- 17:2417:24, 28 July 2023 diff hist +591 Effect Tutorial →Events Tag: Visual edit
- 17:1917:19, 28 July 2023 diff hist +836 Effect Tutorial →The structure of an effect Tag: Visual edit
- 17:1417:14, 28 July 2023 diff hist +1,319 Effect Tutorial →Examples
- 17:1017:10, 28 July 2023 diff hist +1,211 Effect Tutorial →Examples
- 17:0917:09, 28 July 2023 diff hist +312 Effect Tutorial →Events Tag: Visual edit
- 16:5916:59, 28 July 2023 diff hist +114 Effect Tutorial →Events Tag: Visual edit
- 16:5716:57, 28 July 2023 diff hist +1,634 Effect Tutorial →Package Tag: Visual edit
- 16:4116:41, 28 July 2023 diff hist +2,294 Effect Tutorial No edit summary Tag: Visual edit
- 16:2816:28, 28 July 2023 diff hist +711 Effect Tutorial No edit summary
- 16:2816:28, 28 July 2023 diff hist +5 Effect Tutorial →The structure of an effect Tag: Visual edit
- 16:2116:21, 28 July 2023 diff hist +1,698 Effect Tutorial →The structure of an effect Tag: Visual edit
- 16:1216:12, 28 July 2023 diff hist +1,371 Effect Tutorial No edit summary Tag: Visual edit
- 15:5715:57, 28 July 2023 diff hist +181 N Effect Tutorial Created page with "Effects (FX) are the backbone of the game. They are the buffs that you see on your HUD and also used by direct damage and things behind the scenes like cutscenes. Relevant scripts:"
27 July 2023
- 16:0116:01, 27 July 2023 diff hist +989 Creating a Mod No edit summary Tag: Visual edit
- 15:0015:00, 27 July 2023 diff hist +1,036 Class Tutorial →Field Reference Tag: Visual edit
- 15:0015:00, 27 July 2023 diff hist +175 N Template:ModModifiedWarning Created page with "Reset your HUD by saying "debug #ROOT" to load updates from mods while testing. See distributing your mod for information on how release public mod updates." current
- 14:5814:58, 27 July 2023 diff hist +38 Creating a Mod No edit summary Tag: Visual edit
- 14:5214:52, 27 July 2023 diff hist −196 Class Tutorial No edit summary
- 14:5214:52, 27 July 2023 diff hist +38 Class Tutorial →Field Reference Tag: Visual edit
- 14:5114:51, 27 July 2023 diff hist +210 Class Tutorial No edit summary
- 14:5114:51, 27 July 2023 diff hist +370 Class Tutorial No edit summary Tag: Visual edit
- 14:4814:48, 27 July 2023 diff hist +137 N Class Tutorial Created page with "{{ModCreateWarning}} A class is a collection of spells and passive that will be active when that class is activated. # Field Reference"
- 14:4714:47, 27 July 2023 diff hist 0 Template:ModCreateWarning No edit summary current
- 14:4714:47, 27 July 2023 diff hist +78 N Template:ModCreateWarning Created page with "If you have not yet created a mod. Please create one first."
- 14:4514:45, 27 July 2023 diff hist −1 Creating a Mod →The Mod Panel Tag: Visual edit: Switched
- 14:4314:43, 27 July 2023 diff hist +208 Creating a Mod →The Mod Panel
- 14:2914:29, 27 July 2023 diff hist +1,862 Creating a Mod No edit summary Tag: Visual edit
- 14:1914:19, 27 July 2023 diff hist +147 Creating a Mod No edit summary
- 14:1914:19, 27 July 2023 diff hist +606 Creating a Mod No edit summary Tag: Visual edit
- 13:3613:36, 27 July 2023 diff hist +18 N File:Mod creation panel.png No edit summary current
- 13:3513:35, 27 July 2023 diff hist +98 N Creating a Mod Created page with "- Start at the modding panel at https://jasx.org/lsl/got - Name your mod and click Create New Mod."
18 July 2023
- 12:5012:50, 18 July 2023 diff hist +539 Pandic No edit summary Tag: Visual edit
- 12:4012:40, 18 July 2023 diff hist +2,444 PanRi Free Roam →PanRi: Tag: Visual edit
10 July 2023
- 16:0316:03, 10 July 2023 diff hist +3,248 Pandic No edit summary Tag: Visual edit
- 15:3715:37, 10 July 2023 diff hist +132 N Pandic Created page with "Pandic is a card game that can be played in Znaxx Casino in PanRi Free Roam. It can be played against NPCs or against party members."
- 12:0312:03, 10 July 2023 diff hist +144 Monsters Skeleton quad Tag: Visual edit