Creating a Level

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Revision as of 14:35, 10 April 2024 by Panda (talk | contribs)
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This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit.

Step 1: Build your level

Create a 10x10x0.5 prim as your root prim and have your level floor 10m above that.

This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions:

  • Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody.