Modded: Difference between revisions
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Modding can be a great thing for any game, it adds a lot of user content that everyone can enjoy! | Modding can be a great thing for any game, it adds a lot of user content that everyone can enjoy! | ||
To make your own mod it is a good idea to visit [[:Category:Tutorials]]! | |||
On the GoThongs Github you can find all sorts of information on modding, I will include some basic information here on how to get started but I recommend you check out the modding wiki on Github to obtain very in-depth information! | On the GoThongs Github you can find all sorts of information on modding, I will include some basic information here on how to get started but I recommend you check out the modding wiki on Github to obtain very in-depth information! | ||
Revision as of 12:46, 15 April 2024
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| Missions | Thongs | Weapons | Monsters | Enchants | Endgame | Modded |
Modding can be a great thing for any game, it adds a lot of user content that everyone can enjoy!
To make your own mod it is a good idea to visit Category:Tutorials!
On the GoThongs Github you can find all sorts of information on modding, I will include some basic information here on how to get started but I recommend you check out the modding wiki on Github to obtain very in-depth information!
> https://github.com/JasXSL/GoThongs/wiki
Please be aware that this code requires the Firestorm Viewer!
Download the XOBJ and the
GoThongs master archives containing the libraries.
Create a folder for the LSL libraries (Example: C:\SL_Libraries)
Unzip the files in there so you have the following folders:
C:\SL_Libraries\xobj_core
C:\SL_Libraries\xobj_toonie
C:\SL_Libraries\got (Extract Gothongs files into this folder)
Load up firestorm and open a script window.
Click the cog icon at the top of the script editor to open up Editor Preferences.
Check "Enable LSL preprocessor", "Script Optimizer", and "#includes from local disk"
Set the preprocessor include path to C:\SL_Libraries
Close and re-open the script editor.
Test the following code to see if it worked:
#include "got/_core.lsl"
default
{
state_entry()
{
Alert$freetext(llGetOwner(), "Hello World!", FALSE, TRUE);
}
}