Creating a Level: Difference between revisions

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Created page with "This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit. #1 Build your level"
 
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This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit.
This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit.


#1 Build your level
== Step 1: Build your level ==
[[File:Level created.png|thumb|Create a 10x10x0.5 prim as your root prim and have your level floor 10m above that.]]
 
This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions:
 
* Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody.
*

Revision as of 14:35, 10 April 2024

This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit.

Step 1: Build your level

Create a 10x10x0.5 prim as your root prim and have your level floor 10m above that.

This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions:

  • Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody.