Creating a Level: Difference between revisions
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== Step 1: Build your level == | == Step 1: Build your level == | ||
This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions: | This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions: | ||
Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody. Here is a basic setup with a root prim "anchor" and a platform for players to walk on. | |||
[[File:Level_created.png]] | |||
Build your level and make sure that the "anchor" remains the root prim by linking it last. | |||
[[File:Level Layout.png]] | |||
Revision as of 14:49, 10 April 2024
This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit.
Step 1: Build your level
This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions:
Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody. Here is a basic setup with a root prim "anchor" and a platform for players to walk on.
Build your level and make sure that the "anchor" remains the root prim by linking it last.