Creating a Level: Difference between revisions
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Created page with "This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit. #1 Build your level" |
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This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit. | This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit. | ||
== Step 1: Build your level == | |||
[[File:Level created.png|thumb|Create a 10x10x0.5 prim as your root prim and have your level floor 10m above that.]] | |||
This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions: | |||
* Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody. | |||
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Revision as of 14:35, 10 April 2024
This is a tutorial that lets you create a very basic level with no scripted events. This level sets up a spawning spot, spawns monsters and adds an exit.
Step 1: Build your level

This is not something I can help much with. I am sure there are tutorials that teach you how to use the SL building tools. But here are a few suggestions:
- Create a 10x10x0.5 prim as a base, and build everything 10m above it. It reduces the chance of you spawning the level on top of somebody.