Thongs: Difference between revisions

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{| style="border: 3px solid #9f9f9f;" align="center" width="100%"
! colspan="3" align="center" style="background-color: #cecece; padding:2px; font-size:18px;" |<font color="White">Main Menu</font>
|}
<br />
{| style="text-align: center; vertical-align: text-top; width:100%;" cellspacing="0" cellpadding="0" border="0"
| style="width: 14%;" |[[File:Menu_quests.webp|link=Missions|64px]]
| style="width: 14%;" |[[File:Menu_thongs.webp|link=Thongs|64px]]
| style="width: 14%;" |[[File:Menu_weapons.webp|link=Weapons|64px]]
| style="width: 14%;" |[[File:monster.png|link=Monsters|64px]]
| style="width: 14%;" |[[File:Menu_enchants.webp|link=Enchants|64px]]
| style="width: 14%;" |[[File:Gold.webp|link=Endgame|64px]]
| style="width: 14%;" |[[File:Menu_mods.webp|link=Modded|64px]]
|-
|[[Missions]]
|[[Thongs]]
|[[Weapons]]
|[[Monsters]]
|[[Enchants]]
|[[Endgame]]
|[[Modded]]
|}
<br />
Thongs are the essence of your being, they allow you to cast amazing spells, protect your allies from harm, or summon tentacles from the Ether. You can find these at The Thongsmiths(Unlocked after MQ04)!
Thongs are the essence of your being, they allow you to cast amazing spells, protect your allies from harm, or summon tentacles from the Ether. You can find these at The Thongsmiths(Unlocked after MQ04)!


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{| class="wikitable"
{| class="wikitable"
!colspan="2"|Warrior - Tank/DPS
!colspan="2"|Warrior - Tank/DPS
[[File:Warrior.webp|64x64px]]
[[File:Warrior.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Shadow Knight - Tank/DPS
!colspan="2"|Shadow Knight - Tank/DPS
[[File:Shadowknight.webp|64x64px]]
[[File:Shadowknight.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Paladin - Tank/Healer
!colspan="2"|Paladin - Tank/Healer
[[File:Paladin.webp|64x64px]]
[[File:Paladin.webp|link=|64x64px]]
<span style="color:forestgreen;"></span>
<span style="color:forestgreen;"></span>
!colspan="2"|Stormbringer - Tank/Tank
!colspan="2"|Stormbringer - Tank/Tank
[[File:Stormbringer.webp|64x64px]]
[[File:Stormbringer.webp|link=|64x64px]]
<span style="color:blue;"></span>
<span style="color:blue;"></span>
!colspan="2"|Slimelord - Tank
!colspan="2"|Slimelord - Tank
[[File:Slimelord.webp|64x64px]]
[[File:Slimelord.webp|link=|64x64px]]
<span style="color:blue;"></span>
<span style="color:blue;"></span>
|-
|-
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|<abbr title="Deals 8 damage to an enemy and restores 3 Mana. Generates high threat.">Blood Strike</abbr>
|<abbr title="Deals 8 damage to an enemy and restores 3 Mana. Generates high threat.">Blood Strike</abbr>
|<abbr title="Deals 10 damage and reduces the cooldown of Drain by 2 seconds.">Spirit Strike</abbr>
|<abbr title="Deals 10 damage and reduces the cooldown of Drain by 2 seconds.">Spirit Strike</abbr>
|<abbr title="Deals 8 damage and grants one stack of Zeal, reducing the Mana cost of the user's second ability by 25%. Stacks twice. Causes high threat.">Righteous Strike</abbr>
|<abbr title="Deals 8 damage and lowers the cooldown of armor of faith by up to 2 seconds based on your missing health. Restores 5 mana.">Righteous Strike</abbr>
|<abbr title="Deals 8 damage and reduces the cooldown of Holy Shock by 3 seconds.">Holy Strike</abbr>
|<abbr title="Deals Deals 6 damage and restores 30% of your missing mana.">Pious Strike</abbr>
|<abbr title="Deals 8 damage to an enemy and restores 10 Mana to the user. Also passively causes the user to deal 4 damage to an enemy when the user dodge, once every 3 seconds.">Lightning Jab</abbr>
|<abbr title="Deals 8 damage to an enemy and restores 10 Mana to the user. Also passively causes the user to deal 4 damage to an enemy when the user dodge, once every 3 seconds.">Lightning Jab</abbr>
|<abbr title="Deals 10 damage to an enemy and causes high threat. Passively increases Mana regeneration by 200%.">Ice Claw</abbr>
|<abbr title="Deals 10 damage to an enemy and causes high threat. Passively increases Mana regeneration by 200%.">Ice Claw</abbr>
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|<abbr title="Deals 10 damage to an enemy and taunts them. Also heals the user for 8% of their Max Health Points. Has a chance of resetting the cooldown of Doom.">Blood Siphon</abbr>
|<abbr title="Deals 10 damage to an enemy and taunts them. Also heals the user for 8% of their Max Health Points. Has a chance of resetting the cooldown of Doom.">Blood Siphon</abbr>
|<abbr title="Deals 16 damage and summons a soul fragment, restoring 15 Mana to a party member touching them. Also commands the user's skeleton to attack the user's target.">Bone Rend</abbr>
|<abbr title="Deals 16 damage and summons a soul fragment, restoring 15 Mana to a party member touching them. Also commands the user's skeleton to attack the user's target.">Bone Rend</abbr>
|<abbr title="Deals 18 damage and taunts the user's target. Has a 25% chance of resetting the cooldown of the user's third ability and doubling its effect.">Judge</abbr>
|<abbr title="Deals 18 damage and taunts your target. The target is also weakened, reducing the damage they do to the caster by 15% for 20 seconds.">Judge</abbr>
|<abbr title="Deals 15 damage to an enemy or restores 15 Health Points to a friend and places a holy ward on them, reducing their damage taken by 30% for 4 seconds and granting active mitigation and removing detrimental effects on them. The damage of this spell is increased by healing done.">Holy Shock</abbr>
|<abbr title="Deals 15 damage to an enemy and restores 30 health to a nearby injured friend. Makes your next Castigate free and instant cast, stacking twice.">Redeem</abbr>
|<abbr title="Sends multiple strikes at all enemies in front of the user, dealing 10 damage and adding 1 stack of Rising Storm. Generates high threat.">Jolt Strikes</abbr>
|<abbr title="Sends multiple strikes at all enemies in front of the user, dealing 10 damage and adding 1 stack of Rising Storm. Generates high threat.">Jolt Strikes</abbr>
|<abbr title="Deals 10 damage to all opponents in front of the user, taunting them and granting the user one stack of Rising Storm.">Frost Slash</abbr>
|<abbr title="Deals 10 damage to all opponents in front of the user, taunting them and granting the user one stack of Rising Storm.">Frost Slash</abbr>
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|<abbr title="Restores 50% of the user's Max Mana and deals 15 damage to all nearby enemies.
|<abbr title="Restores 50% of the user's Max Mana and deals 15 damage to all nearby enemies.
Also causes any active soul fragments to restore Health Points instead of Mana, and to seek to the nearest player.">Shadow Vortex</abbr>
Also causes any active soul fragments to restore Health Points instead of Mana, and to seek to the nearest player.">Shadow Vortex</abbr>
|<abbr title="Instantly restores 15% of the user's Max Health Points and grants them shielding, reducing damage taken by 50% for 5 seconds, counting as active mitigation. The effect carries over.">Plea</abbr>
|<abbr title="Deals 30 damage to all enemies in front of you and generates high threat. Enemies weakened by judgment are interrupted and have the duration of weakness refreshed. Lowers the cooldown of Armor of Faith by 1 second.">Divine Radiance</abbr>
|<abbr title="Heals a friendly player for 10 to 20 Health Points based on proximity, healing the most when the user is within melee range of their target.">Rectify</abbr>
|<abbr title="Dispels all players within 5 meters, restores 4 HP every second, and increases your healing done to them by 30% for 10 seconds. Refreshes the Verdict duration on all enemies hit.">Castigate</abbr>
|<abbr title="Consumes all stacks of Rising Storm, dealing 3 damage plus 3 per stack consumed to all nearby enemies. Also heals the user for 6% of their Max Health Points plus 6% per stack consumed. If it consumes 3 stacks, it also interrupts and silences the affected enemies for 2 seconds.">Discharge</abbr>
|<abbr title="Consumes all stacks of Rising Storm, dealing 3 damage plus 3 per stack consumed to all nearby enemies. Also heals the user for 6% of their Max Health Points plus 6% per stack consumed. If it consumes 3 stacks, it also interrupts and silences the affected enemies for 2 seconds.">Discharge</abbr>
|<abbr title="Consumes all charges of Rising Storm, dealing 6 damage plus 6 per stack consumed, restoring 4% of the user's Max Health Points plus 4% for each stack consumed. Also increases the victims' damage taken from all sources by 2.5% plus 2.5% per stack consumed for 10 seconds.">Ice Blast</abbr>
|<abbr title="Consumes all charges of Rising Storm, dealing 6 damage plus 6 per stack consumed, restoring 4% of the user's Max Health Points plus 4% for each stack consumed. Also increases the victims' damage taken from all sources by 2.5% plus 2.5% per stack consumed for 10 seconds.">Ice Blast</abbr>
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|<abbr title="Absorb all detrimental effects, Arousal and Pain. Restores 50% of the user's Max Mana plus 0.666% per point of Arousal and Pain absorbed.">Hemostasis</abbr>
|<abbr title="Absorb all detrimental effects, Arousal and Pain. Restores 50% of the user's Max Mana plus 0.666% per point of Arousal and Pain absorbed.">Hemostasis</abbr>
|<abbr title="Drains all targets within 5 meters in front of the user, decreasing their damage dealt by 30% and increasing the user's active Skeleton's damage dealt by 100% for 6 seconds. Can not be dodged.">Drain</abbr>
|<abbr title="Drains all targets within 5 meters in front of the user, decreasing their damage dealt by 30% and increasing the user's active Skeleton's damage dealt by 100% for 6 seconds. Can not be dodged.">Drain</abbr>
|<abbr title="Deals 30 damage to all nearby enemies and restores the user's Mana completely. Generates high threat.">Burst of the Protector</abbr>
|<abbr title="Instantly restores 5 HP plus 20% of your missing health. Also grants active mitigation and 40% increased HP for 8 seconds. Being attacked while under this effect has a chance to reset the cooldown of Divine Radiance.">Armor of Faith</abbr>
|<abbr title="Heals all nearby friends for 20 Health Points, also increases the user's damage dealt and healing done by 50%, and Mana regeneration by 200% for 8 seconds.">Burst of Light</abbr>
|<abbr title="Places a verdict on your target for 20 seconds, dealing 25 damage and increasing your damage done against them by 20%. Damage scales with healing done. The verdict causes a backlash, consuming 15% of the caster's HP.">Verdict</abbr>
|<abbr title="Increases dodge chance by 60% and haste by 30% for 6 seconds and generates a charge of Rising Storm when the user dodge. Counts as active mitigation.">Static Field</abbr>
|<abbr title="Increases dodge chance by 60% and haste by 30% for 6 seconds and generates a charge of Rising Storm when the user dodge. Counts as active mitigation.">Static Field</abbr>
|<abbr title="Restores 50% of the user's Mana and increases their Max Mana by 50% for 10 seconds. Also converts 80% of all damage taken to Mana decrease instead for the duration. Counts as active mitigation. Running out of Mana cancels the effect.">Crystallize</abbr>
|<abbr title="Restores 50% of the user's Mana and increases their Max Mana by 50% for 10 seconds. Also converts 80% of all damage taken to Mana decrease instead for the duration. Counts as active mitigation. Running out of Mana cancels the effect.">Crystallize</abbr>
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|<abbr title="Further increases the user's Max Health Points by 200% and increases the power of Blood Siphon by 100%, and making it free to cast for 8 seconds.">Crimson Pact</abbr>
|<abbr title="Further increases the user's Max Health Points by 200% and increases the power of Blood Siphon by 100%, and making it free to cast for 8 seconds.">Crimson Pact</abbr>
|<abbr title="Summons a Skeleton to fight for the user for 2 minutes. The Skeleton can automatically interrupt enemies. When the Skeleton dies, its health is transferred to the user. Summoning a new Skeleton kills the old one.">Raise Dead</abbr>
|<abbr title="Summons a Skeleton to fight for the user for 2 minutes. The Skeleton can automatically interrupt enemies. When the Skeleton dies, its health is transferred to the user. Summoning a new Skeleton kills the old one.">Raise Dead</abbr>
|<abbr title="Renders the user invulnerable for 12 seconds and increases all healing received by 100% for the duration.">Holy Shield</abbr>
|<abbr title="Renders the caster and all friendly players behind them invulnerable for 6 seconds, as well as dispelling all detrimental effects. While shielding, you regenerate 40% of your max health but cannot move or use actions.">Holy Barrier</abbr>
|<abbr title="Fully restores a friendly target and removes all detrimental effects. Also increases the user's damage dealt and healing done by 75% for 15 seconds.">Lay Hands</abbr>
|<abbr title="Fills you with virtue for 16 seconds, granting 30% haste and lowering all spell costs by 50%. While virtuous, Redeem will grant a player 50% increased max HP and 20% more damage and healing done for 8 seconds.">Virtue</abbr>
|<abbr title="Overloads the user for 12 seconds, reducing the cooldown of Discharge by 50%. While overloaded the user also deals 6 damage to all nearby enemies and gain a charge of Rising Storm every 2 seconds.">Overload</abbr>
|<abbr title="Overloads the user for 12 seconds, reducing the cooldown of Discharge by 50%. While overloaded the user also deals 6 damage to all nearby enemies and gain a charge of Rising Storm every 2 seconds.">Overload</abbr>
|<abbr title="Encases all nearby targets in a layer of frost. Friendly targets take 50% reduced damage and regenerate 100% of their Mana over 10 seconds. Enemies affected lose 50% Haste and movement speed for 10 seconds. This effect cannot be dodged or dispelled. Also adds a charge of Crystallize.">Blizzard</abbr>
|<abbr title="Encases all nearby targets in a layer of frost. Friendly targets take 50% reduced damage and regenerate 100% of their Mana over 10 seconds. Enemies affected lose 50% Haste and movement speed for 10 seconds. This effect cannot be dodged or dispelled. Also adds a charge of Crystallize.">Blizzard</abbr>
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{| class="wikitable"
{| class="wikitable"
!colspan="2"|Priest - Healer/DPS
!colspan="2"|Priest - Healer/DPS
[[File:Cleric.webp|64x64px]]
[[File:Cleric.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Earthmender - Healer/Tank
!colspan="2"|Earthmender - Healer/Tank
[[File:Earthmender.webp|64x64px]]
[[File:Earthmender.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Druid - Healer/Tank
!colspan="2"|Druid - Healer/Tank
[[File:Druid.webp|64x64px]]
[[File:Druid.webp|link=|64x64px]]
<span style="color:forestgreen;"></span>
<span style="color:forestgreen;"></span>
|-
|-
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|}
|}
<br />
<br />
== DPS ==
== DPS ==
The Thongs give a high damage output, some of them even can heal themselves or others around them at a lower rate than Main Healer thongs!
The Thongs give a high damage output, some of them even can heal themselves or others around them at a lower rate than Main Healer thongs!
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{| class="wikitable"
{| class="wikitable"
!colspan="2"|Assassin - DPS/Tank
!colspan="2"|Assassin - DPS/Tank
[[File:Assassin.webp|64x64px]]
[[File:Assassin.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Mage - DPS
!colspan="2"|Mage - DPS
[[File:Mage.webp|64x64px]]
[[File:Mage.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Windflame - DPS
!colspan="2"|Windflame - DPS
[[File:Windflame.webp|64x64px]]
[[File:Windflame.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
|-
|-
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{| class="wikitable"
{| class="wikitable"
!colspan="2"|Swordsinger - DPS
!colspan="2"|Swordsinger - DPS
[[File:Swordsinger.webp|64x64px]]
[[File:Swordsinger.webp|link=|64x64px]]
<span style="color:black;"></span>
<span style="color:black;"></span>
!colspan="2"|Monk - DPS/Healer
!colspan="2"|Monk - DPS/Healer
[[File:Monk.webp|64x64px]]
[[File:Monk.webp|link=|64x64px]]
<span style="color:forestgreen;"></span>
<span style="color:forestgreen;"></span>
!colspan="2"|Tentaclemancer - DPS/Healer
!colspan="2"|Tentaclemancer - DPS/Healer
[[File:Tentaclemancer.webp|64x64px]]
[[File:Tentaclemancer.webp|link=|64x64px]]
<span style="color:blue;"></span>
<span style="color:blue;"></span>
|-
|-
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{| class="wikitable"
{| class="wikitable"
!colspan="2"|Bowman - DPS
!colspan="2"|Bowman - DPS
[[File:Bowman.webp|64x64px]]
[[File:Bowman.webp|link=|64x64px]]
<span style="color:blue;"></span>
<span style="color:blue;"></span>
!colspan="2"|Star Dreamer - DPS/Healer
!colspan="2"|Star Dreamer - DPS/Healer
[[File:Stardreamer.webp|64x64px]]
[[File:Stardreamer.webp|link=|64x64px]]
<span style="color:blue;"></span>
<span style="color:blue;"></span>
|-
|-

Latest revision as of 15:46, 2 September 2024

Thongs are the essence of your being, they allow you to cast amazing spells, protect your allies from harm, or summon tentacles from the Ether. You can find these at The Thongsmiths(Unlocked after MQ04)!

New workshops every 24 Hours. Thongs at the Thongsmith can be rerolled for 3 Essence and 2 Gold!

Tanks

Tank thongs are those you want in front of you taking the brunt of the damage or debuffs, so your friends don't have to go down and be raped by those cockgoblins roaming around the various missions you'll be fighting in. Try letting them lead the party into a fight so you don't get caught with your thong down!

Warrior - Tank/DPS

Shadow Knight - Tank/DPS

Paladin - Tank/Healer

Stormbringer - Tank/Tank

Slimelord - Tank

Masochist Berserker (Level 10) Vampirism Necromancy (Level 10) Aegis Holy (Level 10) Lightning Frost (Level 10) Slime
Smash Rage Strike Blood Strike Spirit Strike Righteous Strike Pious Strike Lightning Jab Ice Claw Slime Lash
Cumback Bloodlet Blood Siphon Bone Rend Judge Redeem Jolt Strikes Frost Slash Tendril
Battlecry Rending Flurry Doom Shadow Vortex Divine Radiance Castigate Discharge Ice Blast Osmosis
Masochism Execute Hemostasis Drain Armor of Faith Verdict Static Field Crystallize Corrosive Slime
Tormented Rage Berserk Crimson Pact Raise Dead Holy Barrier Virtue Overload Blizzard Mutate


Healers

Healer thongs are very supportive of their allies, giving a variety of buffs and healing them and themselves. Some even have the ability to dish out some pain to the enemies as well !

Priest - Healer/DPS

Earthmender - Healer/Tank

Druid - Healer/Tank

Morality Depravity (Level 10) Watermending Earthwarding (Level 10) Growth Feral (Level 10)
Smite Mind Spike Water Bolt Rock Bolt Nature shock Thrash
Heal Mind Probe Surge Crush Swarm Swipe
Chastise Indulge Purify Stomp Rejuvenate Bestial Fury
Purge Deprive Rapids Earth Shield Blossom Bite
Divinity Obscenity Deluge Earth Spikes Flourish Howl


DPS

The Thongs give a high damage output, some of them even can heal themselves or others around them at a lower rate than Main Healer thongs!

Assassin - DPS/Tank

Mage - DPS

Windflame - DPS

Ninja Pirate (Level 10) Arcane Magic Explosion Magic (Level 10) Windwalking Pyromancy (Level 10)
Stab Plunder Mana Shock Blast Mistral Strike Fireball
Shinobi Strike Bottle Smash Magic Missile Detonation Wind Slash Conflagrate
Shurikens Rusty Slash Spell Lock Prime Cyclone Flame Lick
Disorient Grog! Phase Shift Pressure Wave Choke Cauterize
Shadow Veil Flintlock Unleash Mana Explosion! Hurricane Inferno
Swordsinger - DPS

Monk - DPS/Healer

Tentaclemancer - DPS/Healer

Blade Dancer Bard (Level 10) Brawling Medicine (Level 10) Summoning Siphoning (Level 10)
Singing Slice Vibratio Fist Strike Palm Strike Tentacle Bolt Lash
Flash of Steel Bridge Focus Kick Upkick Splort Sap
Ether Cut Bonding Melody Chi Cyclone Chi Sweep Eldritch Command Grope
Flurry Sexual Healing Expel Weakness Balm Eyestalk Wrap
Blade Dance Lullaby Lightning Reflexes Chi Touch Summon Fiend Assistacle
Bowman - DPS

Star Dreamer - DPS/Healer

Hunter Sniper (Level 10) Starcaller Moon Dreamer (Level 10)
Agile Slash Snipe Cosmic Beam Moon Wave
Focused Shot Quick Shot Photon Star Dream Ray
Lay Trap Disorienting Shot Astral Ray Moon Gem
Poison Shot Killzone Prism Bell Lunar Shard
Decoy Third Eye Constellation Moonlight